Source: PaymentOne
PaymentOne, a global leader in mobile payments, today announced its support for the emerging HTML5 standard and the immediate availability of the PayOne HTML5 API.
The PayOne HTML5 API provides an HTML5-compliant Web-based payment flow for developers of mobile games and applications looking to monetize their offerings across all platforms and devices with a highly secure and frictionless "charge it to my mobile phone bill" payment method.
HTML5 is enjoying strong momentum in the market, emerging as the fastest-growing platform for developers seeking a richer experience for their games and apps. HTML5 solves fragmentation challenges with the ability to develop once and reach all platforms while avoiding the walled-garden restrictions that characterize the traditional platform-specific app stores.
"There isn't any question about the adoption of HTML5; it's fast becoming the de facto standard," said Janel Garvin, CEO of Evans Data. "There is special strength in HTML5 for mobile and cross-platform mobile apps, which is the direction the industry is moving for client devices, and that has made it extremely attractive to developers everywhere in the world."
"HTML5 makes every device a potential commerce opportunity for developers of games and apps," said Brad Singer, PaymentOne executive vice president. "The rise of HTML5 means developers can easily expand their reach across platforms, and the PayOne HTML5 API lets developers build once and monetize everywhere via the open Web."
How will HTML5 developers leverage PaymentOne?
Game developers who previously had to choose which platform and device to develop their game for can now create their game in HTML5, expanding its reach to every connected device where the game can be played within the browser. With its HTML5 support, PaymentOne makes it simple for these developers to offer in-app Mobile Web payments capabilities where gamers can place their in-app purchases directly on their mobile phone bill.
Around the globe carriers are removing the restrictions that previously handicapped developers' ability to add in-app purchasing options to their Mobile Web games and apps that could be billed directly to a consumer's mobile phone bill. Carrier support for mobile Web-based in-app purchases coupled with the rising tide of HTML5 is a powerful combination that will ultimately empower developers to break away from the limits imposed by the walled gardens of the traditional app stores.
PaymentOne's support for HTML5 is ready today and enhancements to even further simplify the consumer experience are nearing completion. With HTML5 support PaymentOne provides merchants and developers the ideal payment method to reach more than 4 billion consumers around the world, powering mobile payments for every device on every platform across carriers in more than 80 countries.
PaymentOne has already processed in excess of $5 billion in direct-to-carrier billings with micro transactions typical of in-app purchases and game subscriptions for clients including Blizzard Entertainment, America Online, Gaia and WeeWorld.